Full Metal Kaiju Hunters Maps Index
Every per-map playbook in one place — pick the right map for the right job.
The Maps section collects every per-map playbook for Full Metal Kaiju Hunters into one hub. Maps are where you farm DNA, prep bosses, and pressure-test Jaeger kits between Prestige pushes. Use this index to pick the right map for the right job without scrolling through hundreds of pages.
Maps pair naturally with How to Farm DNA for the economy, How to Beat Bosses for the badge ladder, and Maps and Missions for the broader map progression arc.
Every map page in one place
| Map | Role | Best for | Difficulty |
|---|---|---|---|
| Hong Kong Map Guide | First reliable combat city | DNA farms, starter Prestige, Knifehead/Onibaba prep | Easy |
| Neo Tokyo Map Guide | Tighter city spacing | Mid-combo decisions, second Prestige push | Easy–Medium |
| Bloxyork Map Guide | Dense urban combat | Tight street encounters, fast-paced farming | Medium |
| Siberia Map Guide | Frozen battlefield | Pressure testing, Otachi/Leatherback practice | Medium |
| Australia Map Guide | Desert variety | Transition stage, mixed terrain | Medium |
| Mega Tokyo Map Guide | Vertical metropolis | High density, complex encounters | Hard |
| The Breach Map Guide | Mid-pressure theater | Exam-room boss spawns, Mag Lock Anchor test | Medium–Hard |
| Pacific Ocean Map Guide | Apex exam theater | Mega Kaiju / Slattern attempts, underwater perk test | Hard |
For the broader progression order (Prologue → Workshop → Hong Kong → Neo Tokyo → BloxYork → Siberia → Australia → Mega Tokyo → The Breach → Pacific Ocean), see Maps and Missions.
How to pick a map
- First combat theater? Start with Hong Kong. Wide spacing, mixed encounter density, forgiving recovery windows.
- Mid-progress DNA farm? Hong Kong and Neo Tokyo are the comfort zone.
- Dense urban challenge? Try Bloxyork for tighter streets and faster pacing.
- Frozen battlefield test? Siberia introduces environmental pressure.
- Desert variety? Australia bridges city and pressure maps.
- Vertical combat? Mega Tokyo challenges with tower structures.
- Pressure-test a kit? The Breach is the exam-room theater.
- Final exam? Pacific Ocean hosts the apex boss spawns and the v1.1b underwater perk tests.
Patch day habits (Aug 2026)
When Tragic Works Discord mentions a 1.1b-era map change, do not assume the spawn weighting or escape corridors feel the same. Skim the Discord post, spend five minutes in the Workshop with the same Jaeger, run one short Hong Kong clear to confirm feel, and only then commit to a longer Prestige session. For broader patch context, see Updates and Version 1.1b.
Related reading
- Maps and Missions — full place-by-place progression
- How to Farm DNA — economic reasoning behind city loops
- How to Beat Bosses — boss pattern guide
- Kaiju Roster — every named kaiju at a glance
- Hong Kong Map Guide
- Neo Tokyo Map Guide
- Bloxyork Map Guide
- Siberia Map Guide
- Australia Map Guide
- Mega Tokyo Map Guide
- The Breach Map Guide
- Pacific Ocean Map Guide
Frequently Asked Questions
Quick answers to the most common questions.
Which is the first combat map in Full Metal Kaiju Hunters?
Hong Kong. Wide spacing, mixed encounter density, and forgiving recovery windows make it the cleanest place to learn combat after the Prologue. See the [Hong Kong Map Guide](/guides/maps/hong-kong/).
What is the hardest map in Full Metal Kaiju Hunters?
Pacific Ocean is the apex exam theater. It hosts Mega Kaiju and Slattern spawns and tests the v1.1b underwater perk. See the [Pacific Ocean Map Guide](/guides/maps/pacific-ocean/).
How many maps are there in Full Metal Kaiju Hunters?
There are 8 maps: Hong Kong, Neo Tokyo, BloxYork, Siberia, Australia, Mega Tokyo, The Breach, and Pacific Ocean. Each offers different combat challenges and farming opportunities.
When should I move to The Breach?
After your DNA/minute baseline matches your Prestige target and you have run Knifehead/Onibaba prep reliably. The Breach is the exam-room theater for Mag Lock Anchor testing.